If you have started to play MMORPG, Dauntless, you will have already noticed that a very important object when it comes to improving our character are the cells, which we will get as we progress in our adventure.
If you want to know everything about them, we show you in this guide where we tell you everything you need to know about the Middleman, rare cells, epic or how to fuse them. Let’s get on with it.
It should be noted that some cells are better to do a specific type of damage, so it is advisable to know the types of damage that are in Dauntless and how to combine them with the perks.
What are you going to find here?
What are the cells in dauntless?
The Dauntless cells are an object of the game that serves us to enhance our weapons or armor. We will obtain them when completing the masteries or also raising of level in the Pass of Battle. There are several types of cells: power, defense, technical mobility or utility, and each one has its own characteristics.
The cells can also be obtained through the Middleman. It is an NPC that allows us to buy or merge your cells, each week will be available to sell at least one epic and two other rare to buy, which will vary.
To buy them we must get Aether Powder, which we will get by breaking other cells we do not use in our inventory.
Once we have this object, we can exchange it for the cells that the Middleman has available, although it is not something too profitable and it is better that we merge them.
But with the Middleman we can not only buy them, but we also have the option of combining different cells. These are the recipes you can cook for now:
- 2 normal cells: 1 rare cell
- 2 rare cells: 1 epic cell
You should also keep in mind that each cell has its own type (normal, epic or rare), and if you cook 2 with the same type, they will remain once combined. On the other hand, if they are not of the same type, the result will be totally random and anyone can touch us.
Epic cells cannot be combined, although we can sell them to the Middleman and he will exchange them for another epic cell, but this time of a random type, so if you want another type, you can sell it to him and get a new different one.
The cores give you cells
If you have completed your masteries, in your rewards, you can get a lot of cores and they basically just give you cells:
- Bronze cores can give you mostly 2 cells.
- Silver gives you three.
- Gold can give you between 4 and 5, it just depends.
The first cells
In the game, cells are a way for any player to empower the character’s armor and weapons beyond their natural limits. The system of the cells also allows the player to customize the Slayer to be tailored to the character and the play style.
Also, cells are fully reusable after socketing, so whenever you can embed a cell, do it. You can remove it whenever you want and put it in another armour, weapons and lanterns.
Remember that cells come in 3 different rarities:
- Points per common cell +1.
- Points per rare cell +2.
- Points per epic cell +3.
The first interaction with cells is when the player done with the first behemoth, you’ll be sent back to the cell salesman. By this time the player should have acquired a few cores, which can be opened at the various core breakers spread out around Ramsgate (city in the Shattered Isles).
Types of cells and Perks
There is a difference between the perks and the cells in Dauntless. The perks are the general statistics that are obtained when joining several cells, being the maximum 6 points. It will depend on each armor or weapon.
Each Perk has 6 levels, progressively increasing its effect to the maximum. To reach the highest levels you will need to combine multiple cells in different armor and weapons, because a single weapon, cell or armor can only contain a maximum of level 3.
In Dauntless there are 5 cell types:
- Aetherhunter: Increases damage against aether charged Behemoths.
- Deconstruction: Bonus damage against objects created by Behemoths.
- Knockout King: Percent increase to Stagger damage.
- Overpower: Increases damage against staggered Behemoths.
- Pacifier: Increases Stagger damage against enraged Behemoths.
- Rage: Increases your damage when your health is low.
- Ragehunter: Increases damage against enraged Behemoths.
- Sharpened: Percent increase to part damage.
- Acidic: Increases Wound damage at the cost of Part damage.
- Adrenaline: Increases damage dealt based on stamina spent.
- Barbed: Adds a flat amount of Wound damage on hit.
- Bladestorm: Adds a flat amount of Part damage on hit.
- Cunning: Grants a chance to deal double damage.
- Evasive Fury: Temporarily increases attack speed when dodging through a Behemoth’s attack.
- Merciless: Increases Wound damage against staggered Behemoths.
- Molten: Grants Molten Heart drops on cooldown.
- Predator: Increases damage after avoiding damage for a short time.
- Savagery: Increases damage against Wounded parts.
- Weighted Strikes: Adds a flat amount of Stagger damage on hit. At later ranks, allows more weapon attacks to interrupt.
- Wild Frenzy: Increases Attack Speed when at low health.
- Aetherborne: Increases the benefits of using aether vents.
- Aetheric Attunement: Percent increase to Lantern Charge gained from attacks.
- Aetheric Frenzy: Gains a flat amount of Lantern Charge on each weapon hit.
- Conduit: Using a Lantern’s hold ability increases all Slayers’ attack speed temporarily.
- Energized: Increases weapon meter gain rate.
- Lucent: Flask heals over time and generates lantern charge
- Medic: Improves your ability to revive allies.
- Stunning Vigour: Restores some health whenever a Behemoth is staggered.
- Vampiric: Restores some health whenever a Behemoth part is Wounded.
- Agility: Reduces the stamina cost of dodging.
- Conditioning: Increases Stamina Regen.
- Endurance: Increases Max Stamina.
- Evasion: Increases the time you are invincible when dodging.
- Fleet Footed: Temporarily increases Movement Speed after a dodge.
- Nimble: Restores Stamina when dodging through behemoth attacks.
- Swift: Increases Movement Speed when your weapon is sheathed.
- Assassin’s Vigour: Grants Health after breaking a Behemoth part.
- Bloodless: Protects against Wounded and Crippling Wounds statuses.
- Fireproof: Protects against being set on fire.
- Fortress: Grants a small shield after avoiding damage for a short time.
- Guardian: Grants a portion of any shield applied to you to your nearest ally.
- Iceborne: Increases Defense when at low health, and at later ranks, grants life steal
- Insulated: Protects against Shocked status effect and allows you to attack electric shields.
- Nine Lives: Grants a chance to reduce damage, and later the ability to cheat death.
- Shellshock Resist: Protects against the explosion damage and status effect Shellshock.
- Sturdy: Prevents being staggered on a cooldown.
- Tough: Increases Max Health.
- Warmth: Protects against Chilled and Frozen status effects.
More info: All the perks of cells
Dauntless Beginner Guide Cells
An excellent initiation guide to further understand how cells work in Dauntless: